Broject

Ready made · Make & Create · Remote

Create an indie game in 30 days

Small scope, real release. Ship it on itch.io before the month is out.

A ready-made template, not a forming team.

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Pack size
3–5
Runs for
4 weeks
Pace
committed
Where
Remote

The brief

The mission

Create an indie game in 30 days. A pack of 3 to 5 people taking this on over 4 weeks, online, wherever everyone is, at about a few hours a week each.

Why it's worth it

Small scope, real release. Ship it on itch.io before the month is out. Nobody pulls off make & create work like this on their own, and that's the point. You get the thing done, and you get the people you did it with.

Done looks like

Release it. Something real to point at, and a pack that's still talking afterwards.

First move

Agree the one mechanic. Get everyone on the same page in week one, then the rest follows.

The team it needs

  • Maker

    Hands on the tools, turns the plan into an actual thing.

  • Explorer

    Finds the angle nobody else spotted.

  • Driver

    Keeps the thing moving and calls the next step.

The plan, step by step

  1. Step 1

    Agree the one mechanic

    Get your team settled in, meet, refine and agree roles and tasks. When a task is done, tick it off below. When all tasks for this step are done, then wrap it up to move onto the next section.

  2. Step 2

    Grey-box the prototype

  3. Step 3

    Art and sound pass

  4. Step 4

    Playtest with strangers

  5. Step 5

    Release it

Ready to get a pack on this?

Review the template, then decide whether to start your own team.

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